最近又開始寫起Discord機器人, 用的discord.js是14.3的版本, 跟上次寫的時候用的12.3版有一些差異, 於此記錄一下
Login
12.3的login:
const { Client } = require('discord.js'); const client = new Client({ partials: [/*需要的partial字串, ex:'CHANNEL'*/] }); client.login(/*機器人的token*/);
14.3的login:
const { Client, GatewayIntentBits, Partials } = require('discord.js'); const client = new Client({ intents: [/*需要的GatewayIntentBits列舉, ex:GatewayIntentBits.Guilds*/], partials: [/*需要的Partials列舉, ex: Partials.Channel*/] }); client.login(/*機器人的token*/);
12.3:
const client = new Client({ partials: ['MESSAGE', 'CHANNEL'] }); client.on('message', msg => { console.log(msg); });
14.3:
const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.MessageContent], partials: [Partials.Channel, Partials.Message] }); client.on('messageCreate', msg => { console.log(msg); });
接收反應
接收反應
12.3:
const client = new Client({ partials: ['MESSAGE', 'CHANNEL', 'REACTION'] }); client.on('messageReactionAdd', async (reaction, user) => {console.log(reaction);}); client.on('messageReactionRemove', async (reaction, user) => {console.log(reaction);});
14.3:
const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.GuildMessageReactions], partials: [Partials.Message, Partials.Channel, Partials.Reaction] }); client.on('messageReactionAdd', async (reaction, user) => {console.log(reaction);}); client.on('messageReactionRemove', async (reaction, user) => {console.log(reaction);});
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